Wednesday, January 1, 2020

Music In Video Games Essay - 1361 Words

Music In Video Games nbsp;nbsp;nbsp;nbsp;nbsp;Throughout the history of the video game industry, there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. These progressions can be seen as improvements in quality which includes an increase in the number of output channels, an increase in song length, a great improvement in the quality of timbres, and also a general shift from non- programmatic music to programmatic music which fits a game. If one takes a close look, one can see that all of these improvements are either directly or indirectly resulting from improvements in the technology which is used to produce video game music.†¦show more content†¦The ARAM is a memory storage area which performs two main functions. The first of its functions is to store data concerning the layout of a song. This data contains information such as which voices will be played at what time, specifications concernin g a songs rhythm, dynamics and structure, and any other information which is used by the sound CPU when it produces sounds. When compared to music in the mainstream musical industry, the ARAM can be seen as the musical score which musicians read in order to gain the information to play a song. Since the ARAM stores a songs structure, increasing the size of the ARAM will obviously have a profound effect on the overall length and the variations in structure of a particular song. The result is that an increase in ARAM will yield songs which are longer and contain more variations within its structure. These changes are particularly important in video games since quot;a monotonous melody which repeats every few seconds can lead to boredom and even frustration in a player.quot;1 Therefore, video game programmers are now becoming more and more aware that programming long varying songs can keep a player from becoming bored and switch to another game. Thus, this partially increases a players liking of a particular game. The other function of the ARAM is to store information which defines the timbres in a song. Sound, like many other things which occur in nature, actually consists of waves which travel through a mediumShow MoreRelatedMusic in Video Games1382 Words   |  6 PagesMusic In Video Games Throughout the history of the video game industry, there has been many changes concerning music in video games. Music in video games progressed greatly within the life of the industry from 1972 to the present. 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